One of the reasons I choose the Training conference is that it's not as leading edge as eLearningGuild events, but is a bit more mainstream, corporate than ASTD conferences. Although people may debate this.
Some of the mildly interesting results:
- blog still didn't appear in a topic line, nor did social - but were discussed in several sessions
- wiki finally appeared in two talks - about a year later than one would have thought
- strategy/strategic and performance are back as topics after dropping way down in 2006
- surprisingly trainer is also back, you would think in the age of eLearning 1.0, 1.3 and 2.0 this would be down
- notable dropping topics: games, simulations, knowledge, interactive and blended
It's interesting that interactive / interactivity is dropping. Normally topics like "Adding Interactivity to your eLearning" are sure to pack the room. I wonder if the steady increase in rapid and the decrease of effective has anything to do with that?
| 2005 | 2006 | 2007 | Change | %Chg | |
| results | 9 | 0 | 2 | 2 | |
| wiki | 0 | 0 | 2 | 2 | |
| assessment | 3 | 1 | 3 | 2 | 200% |
| virtual classroom | 5 | 1 | 3 | 2 | 200% |
| align/ment | 8 | 1 | 3 | 2 | 200% |
| strategy/ic | 10 | 3 | 8 | 5 | 167% |
| trainer | 6 | 7 | 14 | 7 | 100% |
| performance | 17 | 9 | 18 | 9 | 100% |
| lms | 2 | 3 | 5 | 2 | 67% |
| rapid | 3 | 4 | 5 | 1 | 25% |
| roi | 9 | 4 | 5 | 1 | 25% |
| shoestring | 0 | 3 | 3 | 0 | 0% |
| collaboration | 1 | 2 | 2 | 0 | 0% |
| accelerated | 3 | 2 | 2 | 0 | 0% |
| enterprise | 8 | 1 | 1 | 0 | 0% |
| metrics | 3 | 0 | 0 | 0 | 0% |
| blog | 0 | 0 | 0 | 0 | 0% |
| training | 43 | 50 | 49 | -1 | -2% |
| learning | 102 | 73 | 71 | -2 | -3% |
| flash | 3 | 7 | 6 | -1 | -14% |
| leadership | 2 | 5 | 4 | -1 | -20% |
| authoring | 4 | 4 | 3 | -1 | -25% |
| development | 10 | 11 | 8 | -3 | -27% |
| design | 26 | 25 | 18 | -7 | -28% |
| project | 6 | 9 | 6 | -3 | -33% |
| powerpoint | 6 | 3 | 2 | -1 | -33% |
| effective | 5 | 5 | 3 | -2 | -40% |
| software | 6 | 4 | 2 | -2 | -50% |
| tools | 8 | 4 | 2 | -2 | -50% |
| delivering | 5 | 5 | 2 | -3 | -60% |
| evaluation | 1 | 3 | 1 | -2 | -67% |
| simulations | 16 | 19 | 6 | -13 | -68% |
| games | 0 | 23 | 7 | -16 | -70% |
| management | 15 | 20 | 5 | -15 | -75% |
| technology | 8 | 4 | 1 | -3 | -75% |
| knowledge | 9 | 9 | 2 | -7 | -78% |
| interactive | 5 | 13 | 2 | -11 | -85% |
| blended | 4 | 4 | 0 | -4 | -100% |
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